Post Reply 
 
Thread Rating:
  • 1 Votes - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Direct3D 11 backend
02-23-2017, 02:27 PM
Post: #6
RE: Direct3D 11 backend
Besides. It is not fully implemented yet. And also, it will not magically increase emulation performance by factor of 10.

Everything is Hitsuzen!
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
Direct3D 11 backend - Henrik - 02-15-2017, 06:00 PM
RE: Direct3D 11 backend - livisor - 02-17-2017, 08:15 PM
RE: Direct3D 11 backend - LunaMoo - 02-17-2017, 09:50 PM
RE: Direct3D 11 backend - YukiHerz - 02-22-2017, 11:33 PM
RE: Direct3D 11 backend - livisor - 02-23-2017, 11:03 AM
RE: Direct3D 11 backend - Asferot - 02-23-2017 02:27 PM
RE: Direct3D 11 backend - LunaMoo - 02-23-2017, 04:07 PM
RE: Direct3D 11 backend - Asferot - 02-23-2017, 05:27 PM
RE: Direct3D 11 backend - LazyBunny - 03-27-2017, 05:29 PM
RE: Direct3D 11 backend - LightVR0 - 03-27-2017, 07:42 PM
RE: Direct3D 11 backend - TkSilver - 03-28-2017, 12:21 AM
RE: Direct3D 11 backend - roioros - 04-02-2017, 07:00 PM
RE: Direct3D 11 backend - Henrik - 04-02-2017, 10:18 PM
RE: Direct3D 11 backend - roioros - 04-03-2017, 12:59 AM
RE: Direct3D 11 backend - YukiHerz - 04-03-2017, 02:36 PM
RE: Direct3D 11 backend - rashvash1 - 05-01-2017, 08:15 PM

Forum Jump: