[Discussion] 60FPS patches for PSP games that run at 30FPS
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01-16-2017, 07:13 AM
(This post was last modified: 01-26-2017 08:48 AM by Kabuto_Kun.)
Post: #687
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
As promised, I made an updated master list with all the FPS cheats I could find on this forum with links pointing to the original posts/authors, so the users can easily find them, get the latest version and read the cheat issues.
You can see it on my signature. For now it's an external HTML list, but after I finish some corrections it can be posted on the forum or used to update the already available master list. The cheat for MotorStorm isn't new, the user stranno first posted it here for the EUR release of the game. I'm just porting to other regions with permanent assembly codes and a nice bonus below these. MotorStorm - Arctic Edge [USA], UCUS98743.ini Code: _S UCUS-98743 Code: _S UCES-01250 Code: _S UCJS-10104 Code: _S NPUG-80265 The bonus for this game is, a new type of FPS cheat. When a FPS cheat has speed modifiers, it means that the game doesn't automatically adjust its gamespeed based on the actual internal FPS it's running at a given time; in other words, it doesn't have a dynamic gamespeed. With games games like these, we can't use the 60 FPS cheats in real hardware (PSP/Vita) because when it's not possible to keep this fixed internal FPS, the game will slowdown. This is the case with MotorStorm - Arctic Edge, but I coded a special 60 FPS assembly cheat with dynamic gamespeed, this means that if the game is running at any FPS below 60, it will be still running at normal gamespeed. This is nice for a real PSP or Vita if you want to play the game with an uncapped framerate. According to my test with this cheat, the game runs at around 40+ and sometimes 50+ FPS on a REAL PSP; on a Vita I'm sure it runs better. PPSSPP always runs the games at maximum internal framerate, so you must not use this variable/dynamic gamespeed cheat with it (use fixed 60FPS from above instead), this is ONLY for real PSP/Vita. MotorStorm - Arctic Edge [USA], UCUS98743.ini Code: _S UCUS-98743 Code: _S UCES-01250 Code: _S UCJS-10104 Code: _S NPUG-80265 - Same as fixed speed cheats from above. - The game streams the map while you drive (duh) but using this cheat causes a serious IO bottleneck if you play the game as a compressed .CSO and/or using a slow memory stick, sometimes causing the game map to not load properly while driving fast. - Remember, do not use this cheat if you are using an emulator/PPSSPP, this is ONLY for real PSP/Vita. In case you're interested, there is a cheat with dynamic gamespeed for Test Drive Unlimited too, get it here. The cheat for Crisis Core was posted by user solitarius here, I just added it an extra speed I found (game effects/particles) and ported it to other regions. Crisis Core: FFVII [USA], ULUS10336.ini Code: _S ULUS-10336 Code: _S ULES-01044 Code: _S ULES-01048 The same issues posted by solitarius here: - Some 2D elements are double speed (like DMW). - Cutscenes run at "fake" 60FPS and have audio/dialog issues. And now more cheat ports, all originally posted by user LunaMoo. ModNation Racers [USA], UCUS98741.ini Code: _S UCUS-98741 Code: _S NPUG-70097 Chili Con Carnage [USA], ULUS10216.ini Code: _S ULUS-10216 The Warriors [EUR], ULES00483.ini Code: _S ULES-00483 Obscure: The Aftermath [EUR], ULES01340.ini Code: _S ULES-01340 - - - - - @pepodmc Even when it was a bizarre request, I tried to unlock Crash Team Racing (PS1) but nothing came out of it. Older games are just a lot harder to test and those guys at Naughty Dog did crazy things with the PS1. @Broth3r Ace Combat X is already posted, see the updated master list or see it here. @Donel/masterotaku I compared that YS Seven cheat with the one I made and both are very similar: the user just patched the values in a different way and used a different gamespeed that seems to have the same effect according to my limited test. However, I fixed the game play time so that's an advantage. I have been updating and fixing some of the cheats I have posted, Portable Ops and Peace Walker are good examples of games running A LOT better now without annoying game breaking issues: grenades timers, game text, cutscenes, all fixed. They are still far from perfect but can be played at 60FPS now. Also, I've made some FPS unlock progress in some games: Castlevania Dracula X, Ratchet and Clank, DBZ Tag Team... but I'm trying to fix the big issues before posting them here. Wish me luck Remember the updated 60 FPS master list can be found on my signature, for now. goo.gl/kNOhTz : 60FPS master list, Mar. 2017 ; Reddit /u/Kabuto_Kun forums.ppsspp.org/showthread.php?tid=4799&pid=105128#pid105128 : Unlock FPS in PSP games ("easy method") forums.ppsspp.org/showthread.php?tid=4799&pid=123500#pid123500 : Permanently patch a PSP game with CW cheats. |
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