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[Discussion] 60FPS patches for PSP games that run at 30FPS
01-16-2017, 02:21 AM (This post was last modified: 01-16-2017 02:23 AM by Rageous.)
Post: #686
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
(12-09-2016 04:01 PM)solitarius Wrote:  
Code:
_S ULUS-10563
_G Gods Eater Burst
_C0 60 fps ON
_L 0x2026B418 0x00000000 //fps
_L 0xD040B7A4 0x00003F80 //cond to see if are we in base
_L 0x2040B7A4 0x3C013F00 //fix speed in base
_L 0xE0023F80 0x0041A670 //cond to see if are we in field battle
_L 0x2041A670 0x3C013F00 //fix movement speed
_L 0x2041BD74 0x3C013F00 //fix attack speed
_C0 60 fps OFF
_L 0x2026B418 0x00000001
_L 0xD040B7A4 0x00003F00
_L 0x2040B7A4 0x3C013F80
_L 0xE0023F00 0x0041A670
_L 0x2041A670 0x3C013F80
_L 0x2041BD74 0x3C013F80

There's probably a lot more work needed for this. I tested it out and simple things like jumping, evading, guarding, switching, and monsters are still double speed. I'm not sure if you have to do it to every monsters too because that would be tons of work. I tried it on the cutscenes as well and everything rendered is double speed and the sounds are out of sync especially the voices overs because they just get piled up and plays (together with the subs) once the scene goes dark. Also for some reason the lines with comments don't work for me so I just delete the words after //.

Nevertheless GEB looks really good with 60fps on. Thanks for the work!
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS - Rageous - 01-16-2017 02:21 AM
Crash Of The Titans CW ULUS10304 - Mateus - 12-13-2021, 10:59 PM
IRON MEN ULUS10347 - Mateus - 12-18-2021, 12:18 AM

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