Aircraft models in Ace Combat X, and modding possibilities.
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01-16-2017, 02:03 AM
Post: #5
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RE: Aircraft models in Ace Combat X, and modding possibilities.
Thank you! I hadn't understood the purpose of wildcards at first. Got them up and running for all missions - it is indeed quite easy, once I got past my utter lack of knowledge on the subject.
Before I start massdumping (gonna make a texture pack), one more question: what texture filtering/scaling should I do it with? Doesn't seem like I can disable filtering, which will sadly lead to double filtering. As for your help with 60FPS research, again, thank you so much. However, assembly is simply beyond my league, for the time being at least - I can't make heads or tails of it. If you don't mind, I'll forward the info to the AC community, perhaps we'll have someone savvy in the midst. |
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Messages In This Thread |
Aircraft models in Ace Combat X, and modding possibilities. - Broth3r - 01-13-2017, 05:51 PM
RE: Aircraft models in Ace Combat X, and modding possibilities. - LunaMoo - 01-13-2017, 07:35 PM
RE: Aircraft models in Ace Combat X, and modding possibilities. - Broth3r - 01-14-2017, 09:25 AM
RE: Aircraft models in Ace Combat X, and modding possibilities. - LunaMoo - 01-14-2017, 12:31 PM
RE: Aircraft models in Ace Combat X, and modding possibilities. - Broth3r - 01-16-2017 02:03 AM
RE: Aircraft models in Ace Combat X, and modding possibilities. - LunaMoo - 01-19-2017, 08:03 PM
RE: Aircraft models in Ace Combat X, and modding possibilities. - Broth3r - 01-20-2017, 01:30 AM
RE: Aircraft models in Ace Combat X, and modding possibilities. - LunaMoo - 01-20-2017, 04:59 AM
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