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The Red Star
12-04-2016, 01:04 AM
Post: #8
RE: The Red Star
For those that doesn't track ppsspp developement, this game problem is already solved by this, however we don't know if that's what actually happens on psp and if it doesn't, it will need a different solution.

Either way I made a cwcheat version of it, in case someone wants to just play it, or has to use older ppsspp version since support was dropped for some outdated platforms recently.
Code:
_S NPUH-10040
_G The Red Star
_C0 Skip #16+ projection matrix data
_L 0xE009B804 0x0015BDB0
_L 0x2015BDB0 0x0E200800
_L 0x2015BCC0 0x0E200800
_L 0x20002000 0x7C92B804
_L 0x20002004 0x03E00008
_L 0x20002008 0x26520010
_L 0x201674E8 0x0E200803
_L 0x2000200C 0xAD0A0000
_L 0x20002010 0x03E00008
_L 0x20002014 0x25290010
_C0 Skip #16+ projection matrix data [Disable]
_L 0x2015BDB0 0x7C92B804
_L 0x2015BCC0 0x7C92B804
_L 0x201674E8 0xAD0A0000
The game is fully playable with the branch above(finished it once including all arenas), didn't really tested the cwcheat version of it much, but should work alike.
   

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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Messages In This Thread
The Red Star - paijo - 09-10-2013, 12:17 AM
RE: The Red Star - n1dminhd - 03-24-2014, 10:02 AM
RE: The Red Star - n1dminhd - 11-10-2014, 10:50 AM
RE: The Red Star - Boondock Saint - 11-10-2014, 02:23 PM
RE: The Red Star - Boondock Saint - 07-10-2015, 01:18 PM
RE: The Red Star - n1dminhd - 07-17-2015, 07:20 AM
RE: The Red Star - LunaMoo - 12-04-2016 01:04 AM
RE: The Red Star - Boondock Saint - 12-05-2016, 05:44 PM
RE: The Red Star - LunaMoo - 01-28-2017, 03:37 PM

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