[Bug(?)] Phantasy Star Portable 2 and the Port Offset Conundrum
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10-17-2016, 03:19 AM
Post: #5
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RE: [Bug(?)] Phantasy Star Portable 2 and the Port Offset Conundrum
Do you still have the source code for it? It might've have a regression, if so then it's possible for me to make a module for it. I have to do a negative check to see what's been changed.
Also, I didn't know you have to run ppsspp as root to make it work on Linux. But I don't think you can sudo on Android though. I have to check for that because essentially it's also a Linux system. Does it have to be specifically the SDL version? Because Arch does not have the SDL version. Though it does seem the default version is the SDL version for Arch. I'll have to test it out later. |
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