Persistent DirectX Errors
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08-17-2016, 01:18 PM
Post: #5
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RE: Persistent DirectX Errors
Well, an Intel integrated GPU is still a GPU.
Make sure to remove all the DLLs from the PPSSPP folder. The emulator just uses Windows' standard DLL lookup - it will look in the Windows install directories by default, but if there are DLLs in the same folder, it'll use those instead. This is how all programs work. Things like "point_except_handler4_common could not be located in the dynamic link library msvcrt.dll" typically mean that you're using a DLL that isn't meant for your msvcrt.dll. The msvcrt.dll is also a system file, the Visual C++ Runtime. An example would be using a Windows 7 opengl32.dll with a Windows XP msvcrt.dll - that would cause these errors. "Error message: unable to compile shaders. The specified module could not be found." means it cannot find d3dx9, which is part of the DirectX 9 installation. These files should all be in Windows\system32. -[Unknown] |
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Messages In This Thread |
Persistent DirectX Errors - xirtamehtsitahw - 08-12-2016, 02:14 AM
RE: Persistent DirectX Errors - xirtamehtsitahw - 08-16-2016, 10:07 PM
RE: Persistent DirectX Errors - [Unknown] - 08-17-2016, 03:43 AM
RE: Persistent DirectX Errors - xirtamehtsitahw - 08-17-2016, 12:03 PM
RE: Persistent DirectX Errors - [Unknown] - 08-17-2016 01:18 PM
RE: Persistent DirectX Errors - xirtamehtsitahw - 08-17-2016, 10:10 PM
RE: Persistent DirectX Errors - TkSilver - 08-17-2016, 11:38 PM
RE: Persistent DirectX Errors - xirtamehtsitahw - 08-18-2016, 01:13 AM
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