Unfortunately, not.
It means, that I have the opportunity for "profiling" game. I can save in log variables of the game (Of course, after finding these variables).
I set saving to log the variable that points the deviation of the drum strike from rhythm.
After several tests I got strange results - some of my missed drum strikes outrun the timings.
If would all my stikes late, I can "shift" timing constants. But if some strikes lag and some strikes outrun ... I don't know.
Now I try to understand the results of tests.
It means, that I have the opportunity for "profiling" game. I can save in log variables of the game (Of course, after finding these variables).
I set saving to log the variable that points the deviation of the drum strike from rhythm.
After several tests I got strange results - some of my missed drum strikes outrun the timings.
If would all my stikes late, I can "shift" timing constants. But if some strikes lag and some strikes outrun ... I don't know.
Now I try to understand the results of tests.

