Can we get a HENkaku port?
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08-02-2016, 11:12 PM
Post: #7
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RE: Can we get a HENkaku port?
Okay, those sound like good reasons. I read that Retroarch runs on it, which makes me think OpenGL is available in some form. It has a PowerVR SGX 5, which will be interesting (I wonder how the Vita's emulator handles alpha testing...), but since it's ARM it sounds like it should be doable.
Would really just need the same parts of the code other platforms do - gamepad, startup, config path, etc. Has anyone with a Vita tried to compile PPSSPP against the Vita toolchain yet? It might even be easier if it supports SDL in some fashion. -[Unknown] |
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