03-30-2013, 06:46 PM
(03-30-2013, 06:31 PM)VIRGIN KLM Wrote: It doesn't work the same way in PSP generaly as a hardware if I get exactly what you mean.You could technicaly do it but you'd get weird results, like you could get just a set of the onscreen textures, missing HUDs, or weird stuff on God Of War series the way it treats framebuffer. Your best and nearest option is the buffered rendering option.
well I'm talking about using it on emulators since the menus are terribly glitched with or without buffered rendering

