Custom PPSSPP shaders
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06-11-2016, 09:42 PM
(This post was last modified: 06-11-2016 09:45 PM by nover.)
Post: #255
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RE: Custom PPSSPP shaders
I need some help trying to get the LCD3x filter from "Emulator Shaders" (available on Google Play) into PPSSPP for Android.
The full LCD3x .shader file: Code: <?xml version="1.0" encoding="UTF-8"?> So my question is, how would I convert that to a .fsh file and a .vsh file? I tried just copying the vertex and fragment sections into separate files but PPSSPP (Android) just gave me a black screen when I selected it. I've heard about "multipass" shaders not working with PPSSPP. Is this a multipass shader? Thanks! P.S. The effect of this shader is to simulate the LCD display of the original console. It's used in the MyOldBoy and MyBoy emulators on Android and looks fantastic - it's probably the "perfect" shader to simulate the original feel of the display. And attached is a picture of Shantae being emulated on a Game Boy Colour emulator for Android, "MyOldBoy", with the LCD3x filter: |
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