(06-06-2016, 11:57 AM)LunaMoo Wrote: When you're not sure what texture something uses you can use GE debugger(I guess windows only) and "step tex" through a whole frame that shows particular object/npc observing after which texture passes, the object shows on the screen.Right now, God Eater 2 is really broken. Black screen when launching mission. I also (accidentally) found another bug where if you try making a new character and then cancel, it just black screen
Yeah, well I wrote what I thought it was, but actually God Eater 2 might just be messed up, it loads lots of textures to addresses like 086cb8f0 and around that's neither user memory (0x08800000 + 24mb) nor vram(0x04000000 + 2mb..?) and I think those are the only places textures should be.
Kind of weird, but since that game is broken and has problem with memory management, maybe it's part of it.
Ill wait until God Eater 2 work like it was previously before I make big texture changes
--Edit--
Another thing I want to report/tell. Each time I change my clothings, new textures appear (eyes, skin, etc) XD
Old laptop: Lenovo G458
AMD/ATI Radeon HD 7310 | 1366x768@60Hz | APU E1-1200 Dual Core | 2.5 GB DDR3 400MHz | Windows 7 Home Premium 32-bit
New laptop: Lenovo ideapad 100
Nvidia Geforce 920M 2GB / Intel HD Graphics 5500 | 1366x768@60Hz | Intel Core i3-5005U 2GB | 2GB DDR3 2000MHz | Window 10 Home 64-bit
AMD/ATI Radeon HD 7310 | 1366x768@60Hz | APU E1-1200 Dual Core | 2.5 GB DDR3 400MHz | Windows 7 Home Premium 32-bit
New laptop: Lenovo ideapad 100
Nvidia Geforce 920M 2GB / Intel HD Graphics 5500 | 1366x768@60Hz | Intel Core i3-5005U 2GB | 2GB DDR3 2000MHz | Window 10 Home 64-bit


