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Hokuto no Ken: Raoh Gaiden - Ten no Haoh - ULJM05404
06-05-2016, 07:57 AM
Post: #26
RE: Hokuto no Ken: Raoh Gaiden - Ten no Haoh - ULJM05404
Well, if you can compile your own ppsspp version, you can change the code I mentioned to hack around the problem.

That's pretty easy and we have a guide for that here however does require downloading few gb's which might not be worth doing just for the sake of one game when you aren't into programming.

If you want you can get my build from here instead ~ also includes source of the hack if you plan on building your own version anyway. Note this is just for win x86_64 platform and also slightly outdated as I made it just for testing few posts earlier and not really plan on updating.
Best if you keep that build in separate folder as part of the hack is activated by compat.ini stored in the assets folder and that file get's updated from time to time.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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Messages In This Thread
hokuto no ken rhao gaiden - costin55 - 02-22-2013, 05:23 PM
RE: Hokuto no Ken: Raoh Gaiden - Ten no Haoh - ULJM05404 - LunaMoo - 06-05-2016 07:57 AM
RE: hokuto no ken rhao gaiden - vnctdj - 12-28-2014, 08:14 PM

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