05-30-2016, 12:02 PM
@komiks0916 or you could just read the mentioned:
under "[datahashes]" or whatever the new feature ends up being called.
(05-30-2016, 01:02 AM)[Unknown] Wrote: (...)and you would know that [Unknown] planned to add feature that would deal with textures moving around without being changed ~ so you might as well wait for it and then I guess you will be able to replace all those lines with just:
I'm planning to add a way to map just the data hash (or maybe clut + data hash) to a file...
(...)
Code:
71d9fdb149ebf5ec = YellowLife.png
http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.

