Hokuto no Ken: Raoh Gaiden - Ten no Haoh - ULJM05404
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05-29-2016, 02:58 PM
Post: #20
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RE: Hokuto no Ken: Raoh Gaiden - Ten no Haoh - ULJM05404
That may mean it needs clamping to work, which has been a problem on modern GPUs...
We might be able to handle it in the shader, although it could have a big performance impact and many games enable the flag unnecessarily. I wish the depth range thing had worked... -[Unknown] |
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