Texture replacement madness.
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03-26-2016, 11:51 AM
Post: #33
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RE: Texture replacement madness.
Replaced the CG art of Tekken 6 using the ones available from TTT2. Planning on making this a full project, but the challenge is replacing the textures of the characters since the textures already have normal/AO/Specular maps pre-applied. So if I replaced it with a simple diffuse map, then it'd look bland and dull.
Which version do you guys prefer? The P1(red) or P2(blue)? |
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