Octacore
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02-28-2016, 08:04 PM
Post: #11
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RE: Octacore
The multithreaded option can sometimes improve performance, but it also introduces bugs. With Vulkan, and possibly even GLES, we're planning to try a completely different method of threading at some point. It's unclear if that will have better performance, but it should have less bugs at least.
Fast memory allows for direct access to memory from the CPU emulation. In other words, pretty much like on a real PSP. The downside is that if there's a bug in PPSSPP, "fast memory" will much more often cause PPSSPP to crash. Unchecking it might allow the game to continue working (perhaps a bit glitchy) even if there are bugs. I don't know what MediaTek's plans are for Vulkan exactly, but Vulkan was only released this same month, and isn't really available on many devices yet. It's still rolling out, and if it does (or has already) come to your phone, it will likely be part of an Android OS update. -[Unknown] |
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Messages In This Thread |
RE: Octacore - GuilhermeGS2 - 02-24-2016, 05:55 PM
RE: Octacore - robsonliu - 02-24-2016, 07:24 PM
RE: Octacore - GuilhermeGS2 - 02-24-2016, 07:51 PM
RE: Octacore - robsonliu - 02-25-2016, 12:19 AM
RE: Octacore - GuilhermeGS2 - 02-25-2016, 12:43 PM
RE: Octacore - robsonliu - 02-27-2016, 12:09 AM
RE: Octacore - [Unknown] - 02-28-2016, 01:15 AM
RE: Octacore - Terminator - 02-28-2016, 02:09 AM
RE: Octacore - robsonliu - 02-28-2016, 01:49 PM
RE: Octacore - [Unknown] - 02-28-2016 08:04 PM
RE: Octacore - GuilhermeGS2 - 02-29-2016, 04:57 PM
RE: Octacore - robsonliu - 02-29-2016, 06:04 PM
RE: Octacore - GuilhermeGS2 - 02-29-2016, 06:30 PM
RE: Octacore - fivefeet8 - 02-29-2016, 07:28 PM
RE: Octacore - Naelian - 03-01-2016, 03:16 PM
RE: Octacore - fivefeet8 - 03-01-2016, 03:34 PM
RE: Octacore - GuilhermeGS2 - 03-01-2016, 05:11 PM
RE: Octacore - Naelian - 03-01-2016, 11:04 PM
RE: Octacore - robsonliu - 03-07-2016, 04:12 PM
RE: Octacore - robsonliu - 03-26-2016, 12:34 PM
RE: Octacore - vuminhquan2011 - 06-26-2016, 11:34 PM
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