Since I updated PPSSPP from the last git 1.1 build to the default 1.2.1, for some really weird reason, it crashes whenever I try to start a game with D3D9 as my Rendering Backend. It's a bit annoying since most games I've played run better on D3D9 instead of OpenGL, but now I'm forced to use the latter. At the moment I even tried changing my regular 1.2.1 to the 1.2.1-12-g8e7de00 git build, and I still get the same results when I try to use D3D9. Any help would be really appreciated.
Edit: I'm using a Toshiba Satellite C655, Win10 x64bits.
Edit: I'm using a Toshiba Satellite C655, Win10 x64bits.

