Crisis Core Final Fantasy VII
|
02-21-2016, 12:20 PM
Post: #595
|
|||
|
|||
RE: Crisis Core Final Fantasy VII
I've been having problems with Crisis Core for a while now, not sure if it has something to do with the new version or not. All I can say about the problem is that as I'm playing the program randomly decides to crash. It is never the same thing that crashes it, though occasionally it will go into a crash loop mostly with exiting the menu. I will be just playing the game, like just now fighting trash to try to get some materia mastered. It doesn't make playing all that fun. And now all of a sudden it has started freezing the video when I enter into battles randomly! What is going on?
The settings I have running are as follows: rendering mode: Backend - Direct 3D9 Mode - Skip buffer effects (non-buffered) Simulate Block Transfer Effects - on framerate control: Frameeskipping - Off Auto Grameskip - Off Prevent FPS from exceeding 60 - On Alternative Speed - 0 features: Postprocessing Shader - FXAA Antialiasing Fullscreen - off Stretch to display - off Display layout editor - n/a performance: Rendering resolution - 5x psp vsync - off mipmapping - off hardware transform - on software skinning - off vertex cache - on lazy texture caching - off retain cahnged textures - off disable slower effects - off spline/bezier curves quality - high texture scaling: upscale level - auto upcale type - xBRZ deposterize - off texture filtering: anisotropic filtering - 16x Texture Filtering - auto screen scaling filter - linear hacks: (all hacks are turned off) overlay information: Show FPS Counter - speed show debug statistics - off |
|||
« Next Oldest | Next Newest »
|