[AdHoc] Compatibility List [STOPPED]
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12-29-2015, 05:19 AM
(This post was last modified: 12-29-2015 07:19 AM by AdamN.)
Post: #974
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RE: [AdHoc] Compatibility List
(12-16-2015 02:14 PM)Majestic Wrote: Tried to play GTA Vice City Stories Multiplayer on v1.1.1-360-g2083f22 You're lucky enough to be able to enter the game world I've never managed getting into the game world without getting connection issue on the host side. When i debug it, it seems the host didn't received any data from client within 650ms before the host closing the connection, probably because the Host loading is too fast while the Client loading is too slow, and this loading usually causing FPS to drop significantly for a short time (which may affect the scaled connection timeout) Edit: It feels strange that sceNetAdhocPdpRecv is being called from PC 0x08000000 (repeatedly until it finally back to normal PC followed by host deleting a socket/closing a connection) My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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