Testing Port-shifting(fixed android multiplayer) and multiple PPSSPP on one PC
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12-28-2015, 03:30 AM
(This post was last modified: 12-28-2015 03:33 AM by AdamN.)
Post: #39
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RE: Testing Port-shifting(fixed android multiplayer) and multiple PPSSPP on one PC
(12-28-2015 01:13 AM)KentuckyBass Wrote: On Monster Hunter Freedom Unite, when I try and connect to Gathering Hall 1 but every time I do it will not show anyone or anyone's name. Playing on Coldbird.nets server. It worked before I installed this fix. It also shows up that other people join the server but no one ever pops up. FYI I also have tried with no fast memory, multithreading, speeds hacks, etc. Thanks! When playing on coldlbird.net or against a real PSP, make sure Port Offset is set to 0, otherwise they won't be able to communicate with your PPSSPP. non-zero Port offset should only be used on mobile platform (ie. Android) and all players must have the same port offset value, other than that you should set it to 0 for compatibility with other emulators or real PSP. My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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