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What Ports do you need to forward to host an adhoc server?
12-25-2015, 05:46 PM (This post was last modified: 12-26-2015 10:25 AM by AdamN.)
Post: #4
RE: What Ports do you need to forward to host an adhoc server?
(12-25-2015 06:07 AM)Terotrous Wrote:  Is there any way to see what ports the game is attempting to use? I looked at the log console but I couldn't find it.

On windows you can go to TaskManager->ResourceMonitor->Network and select the ppsspp.exe (or something like that), at below you will see a list of Listening Ports and these ports needed to be forwarded.

Make sure ppsspp is running the game in multiplayer mode, and after all players are able to join and the game started, you will probably see additional ports that needed to be forwarded in the Listening Ports, because the ports being used for lobby (before multiplayer game/mission started) and after the game/mission started usually use different ports.

Also, not only the game host that need forwarded ports, clients may also need to forward their Listening Ports (if any)

My Modified PPSSPP :
==============
Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0
Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0
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RE: What Ports do you need to forward to host an adhoc server? - AdamN - 12-25-2015 05:46 PM

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