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[Tutorial] Windows-Host Cross Platform Local Multiplayer using Wireless LAN
#73
This guide did not work for me.
I would like to know where I went wrong.

We used the following configuration:

PCs:
Windows 7, PPSSPP 1.1.1
Windows 7, PPSSPP 1.1.1
OS X 10.11, PPSSPP 1.1.1 [Dev Working].

WLAN router:
Linksys EA6900

Game:
Phantasy Star Online Portable 2

Network settings:
"Enabling networking/WLAN" enabled on all PCs.

One PC chosen as host.
IPv4 address of this PC is determined.
[Windows: Command prompt --> ipconfig]
[Mac: Network Preferences --> Advanced --> TCP/IP]

"Change PROad hoc server IP address" is set to host IPv4 address for all PCs.

"Enable built-in PRO ad hoc server" is enabled for host.

.

Game started on all PCs.
Multiplayer mode selected.
Host selects form party.
Other PCs select join party.
Other PCs did not find the party.

.

Other attempts:

"Enable built-in PRO ad hoc server" disabled for host.
"Enable built-in PRO ad hoc server" is enabled for all PCs.
Mac as host.
Windows as host.

Considerations:
Do network settings need to be set before beginning to run the game?

If network settings change while in the multiplayer party form/find screen:
Does a new party need to be formed?
Does multiplayer need to be exited and entered?
Does the game need to be reset?
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Messages In This Thread
RE: [Tutorial] Windows-Host Cross Platform Local Multiplayer using Wireless LAN - by kando - 11-29-2015, 05:13 PM
- - by FrankQuill - 05-22-2025, 02:06 AM

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