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Xbox port not possible now?
#4
Personally, I'd suggest trying to backport STL features (for some things) rather than redoing PPSSPP not to use said features.

That being said, we've gradually gained more and more C++11 features, so the farther back you go, the less there will be. But also the less compatibility.

Does ffmpeg compile for the Xbox?

-[Unknown]
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Messages In This Thread
Xbox port not possible now? - by hcfcoder - 11-17-2015, 10:42 AM
RE: Xbox port not possible now? - by Henrik - 11-17-2015, 11:09 AM
RE: Xbox port not possible now? - by hcfcoder - 11-17-2015, 11:47 AM
RE: Xbox port not possible now? - by VIRGIN KLM - 11-23-2015, 07:59 PM
RE: Xbox port not possible now? - by hcfcoder - 11-26-2015, 09:40 AM
RE: Xbox port not possible now? - by VIRGIN KLM - 11-26-2015, 02:37 PM
RE: Xbox port not possible now? - by hcfcoder - 11-27-2015, 12:37 PM
RE: Xbox port not possible now? - by [Unknown] - 11-18-2015, 05:09 AM
RE: Xbox port not possible now? - by hcfcoder - 11-18-2015, 08:40 AM
RE: Xbox port not possible now? - by [Unknown] - 11-23-2015, 03:10 AM
RE: Xbox port not possible now? - by hcfcoder - 11-23-2015, 04:41 PM
RE: Xbox port not possible now? - by hcfcoder - 09-27-2016, 03:12 PM
RE: Xbox port not possible now? - by [Unknown] - 09-27-2016, 10:36 PM
RE: Xbox port not possible now? - by hcfcoder - 09-29-2016, 10:54 AM

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