Xbox port not possible now?
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11-18-2015, 05:09 AM
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RE: Xbox port not possible now?
Personally, I'd suggest trying to backport STL features (for some things) rather than redoing PPSSPP not to use said features.
That being said, we've gradually gained more and more C++11 features, so the farther back you go, the less there will be. But also the less compatibility. Does ffmpeg compile for the Xbox? -[Unknown] |
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Messages In This Thread |
Xbox port not possible now? - hcfcoder - 11-17-2015, 10:42 AM
RE: Xbox port not possible now? - Henrik - 11-17-2015, 11:09 AM
RE: Xbox port not possible now? - hcfcoder - 11-17-2015, 11:47 AM
RE: Xbox port not possible now? - VIRGIN KLM - 11-23-2015, 07:59 PM
RE: Xbox port not possible now? - hcfcoder - 11-26-2015, 09:40 AM
RE: Xbox port not possible now? - VIRGIN KLM - 11-26-2015, 02:37 PM
RE: Xbox port not possible now? - hcfcoder - 11-27-2015, 12:37 PM
RE: Xbox port not possible now? - [Unknown] - 11-18-2015 05:09 AM
RE: Xbox port not possible now? - hcfcoder - 11-18-2015, 08:40 AM
RE: Xbox port not possible now? - [Unknown] - 11-23-2015, 03:10 AM
RE: Xbox port not possible now? - hcfcoder - 11-23-2015, 04:41 PM
RE: Xbox port not possible now? - hcfcoder - 09-27-2016, 03:12 PM
RE: Xbox port not possible now? - [Unknown] - 09-27-2016, 10:36 PM
RE: Xbox port not possible now? - hcfcoder - 09-29-2016, 10:54 AM
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