[Discussion] 60FPS patches for PSP games that run at 30FPS
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11-13-2015, 07:45 AM
(This post was last modified: 11-13-2015 08:19 AM by VIRGIN KLM.)
Post: #555
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
(11-13-2015 07:02 AM)Kabuto_Kun Wrote:(11-13-2015 03:20 AM)VIRGIN KLM Wrote: I'm stuck to how to make this logic to always return true.If you want that BEQ to always return TRUE: Meh it results into double speed in areas that supposed to be 30FPS . I'm either on the wrong function/line or it needs a speed modifier. Man you need to give Naruto Shippuden - Kizuna Drive. That sceDisplayWaitVblankStartMultiCB it has drives me crazy, it only does 15FPS at normal speed or I mess it up and it results into 60fps double speed. I'm missing something in the logic of that function. |
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