I think this game uses what we've put under the umbrella "slower effects". You can check a box in settings to disable slower effects. Or try disabling "block transfers". These two operations are usually what makes games slower that used to be fast - some games use them for minor effects, like bloom, and they don't have a huge impact to ~~performance~~ quality. But in other games, they have a big impact to quality and must work.
Also, I'm not sure, but I seem to remember someone reporting that an optimization recently helped that game on their device in the latest git builds.
-[Unknown]
Also, I'm not sure, but I seem to remember someone reporting that an optimization recently helped that game on their device in the latest git builds.
-[Unknown]

