Hi Henrik ~ ^0^
I always use Spline36 , to me this shader really does an amazing job at making the graphics looks almost close to the PS3 level since it makes the screen , the textures and the edges looks clean since its covered with something similar used in PC games , it almost has the same effect like the Normal Map Specular shader effect that used in Vindictus and i wish you guys could pull that effect and put it into the shader effects too ..
With :
Without : ![[Image: 009VN-a2a88590-91b3-49b9-822a-65f1f6aa90c9.JPG]](http://nxcache.nexon.net/spotlight/200/009VN-a2a88590-91b3-49b9-822a-65f1f6aa90c9.JPG)
anyway , what i'm trying to say that i always rely on Spline36 shader in term of quality
I always use Spline36 , to me this shader really does an amazing job at making the graphics looks almost close to the PS3 level since it makes the screen , the textures and the edges looks clean since its covered with something similar used in PC games , it almost has the same effect like the Normal Map Specular shader effect that used in Vindictus and i wish you guys could pull that effect and put it into the shader effects too ..
With :
anyway , what i'm trying to say that i always rely on Spline36 shader in term of quality


