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Phantasy Star Portable 2 - ULUS10529
10-15-2015, 06:02 PM
Post: #15
RE: Phantasy Star Portable 2 - ULUS10529
0x3C030000 <-- 0 to ?? is the number of the item. in this example for the shield 0 would be "shield" 1 would be "hero shield" 2 "flame shield" and so on. depending on how many kind of shield there is would be how long the number sequence will be. so 0-9 or up to A-F.

0x24631C01 <-- this would be the type of item. the code "1C01" is for shield type. depending on what sequence of number the game uses, there should be another type of item if you would change the C in 1C01 to something like 1B01,1A01 and so on.

in example:
_C0 Queen Berry (handgun)
_L 0x20296E84 0x3C030317
_L 0x20296E88 0x24631401 <--1401
_C0 Kanon Quolia (twin gun)
_L 0x20296E84 0x3C030316
_L 0x20296E88 0x24631301 <-- 1301
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RE: Phantasy Star Portable 2 - ULUS10529 - miyurai - 10-15-2015 06:02 PM
[CWC] PSP2 - iKlNG - 07-05-2015, 03:46 PM

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