[Discussion] 60FPS patches for PSP games that run at 30FPS
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09-15-2015, 02:50 AM
Post: #534
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
(09-11-2015 06:12 AM)Kabuto_Kun Wrote: I know that in PPSSPP the PSP memory is allocated dynamically, but I really need some way to make it STATIC (like PCSX2 for example). It's pretty easy to crash a game by randomly changing a bunch of its memory values with Cheat Engine and if that happens I lose all my filtered results for all my random tests with the games. +1. This needs to be done sooner or later imo, it should be requested as a feature. |
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