08-29-2015, 03:53 AM
(This post was last modified: 08-29-2015, 06:21 AM by Anim8rDude.)
Just signed up simply & solely to confirm that Relic1882 method works. So for Jamrockz, JerofEldr, Bironate, & and all those in the sinking ship called "MHFU kicks players at quests' start!" should just follow his steps.
-Run the Adhoc PRO server (the executable) first.
-Then, adhoclocal-simplechat PPSSPP version.
-Followed by the Standard PPSSPP versions for the rest.
After a couple of hours tinkering with fast memory & numerous combinations of settings, this, without exaggerating, magically worked!
A couple of notes;
-The settings are the usual; Server IP Address set to 127.0.0.1 with Bind Address set to 127.0.0.2 , the rest set to 127.0.0.3 etc...
-"Enable built-in Pro Ad hoc server" box must be ticked in the adlocal-simplechat version, the box un-ticked in all other PPSSPP versions (more standard settings).
-adlocal PPSSPP version must always host the quest, otherwise it won't work. I also had Soul Calibur on hand & had the chance to test it as well. Same scenario; adlocal version must host!
I also had the opportunity to test two identical gamepads on one PC as well. I can also confirm this working, just do it in this order;
-Run Adhoc PRO server, then adhoclocal version.
-Plug in first 360 controller, map your controls, tick "Ignore Gamepads when not focused" box.
-Run second standard PPSSPP version.
-Plug in second 360 controller, make sure the "Ignore Gamepads" box is un-ticked.
(I actually don't have two 360 controller, but I used two PS3 ones instead with the combination of the DS3 Tool)
That's that I guess! If you get any socket errors, changing the bind IP address usually does the trick.
Edit: Perhaps a bit off-topic, but if you're interested in getting two PS3 controllers running on PPSSPP, you may want to give this a look (fix the "http"); h ttp://forums.ppsspp.org/showthread.php?tid=16442
-Run the Adhoc PRO server (the executable) first.
-Then, adhoclocal-simplechat PPSSPP version.
-Followed by the Standard PPSSPP versions for the rest.
After a couple of hours tinkering with fast memory & numerous combinations of settings, this, without exaggerating, magically worked!
A couple of notes;
-The settings are the usual; Server IP Address set to 127.0.0.1 with Bind Address set to 127.0.0.2 , the rest set to 127.0.0.3 etc...
-"Enable built-in Pro Ad hoc server" box must be ticked in the adlocal-simplechat version, the box un-ticked in all other PPSSPP versions (more standard settings).
-adlocal PPSSPP version must always host the quest, otherwise it won't work. I also had Soul Calibur on hand & had the chance to test it as well. Same scenario; adlocal version must host!
I also had the opportunity to test two identical gamepads on one PC as well. I can also confirm this working, just do it in this order;
-Run Adhoc PRO server, then adhoclocal version.
-Plug in first 360 controller, map your controls, tick "Ignore Gamepads when not focused" box.
-Run second standard PPSSPP version.
-Plug in second 360 controller, make sure the "Ignore Gamepads" box is un-ticked.
(I actually don't have two 360 controller, but I used two PS3 ones instead with the combination of the DS3 Tool)
That's that I guess! If you get any socket errors, changing the bind IP address usually does the trick.
Edit: Perhaps a bit off-topic, but if you're interested in getting two PS3 controllers running on PPSSPP, you may want to give this a look (fix the "http"); h ttp://forums.ppsspp.org/showthread.php?tid=16442

