Regarding Postprocessing Shader
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08-12-2015, 10:26 PM
Post: #3
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RE: Regarding Postprocessing Shader
(08-12-2015 04:41 PM)vnctdj Wrote: Yes, indeed, postprocessing shaders don't work with Direct3D9 backend... Ahh, I see. Back then D3D was slower than OpenGL. Is there anyway to make it work or any plan to make post processing work with D3D? If there is nothing I can do (well, except buying a new laptop, had only my previous laptop was not stolen or my desktop was not broken) i'm fine with that though. Thanks for the reply! |
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Messages In This Thread |
Regarding Postprocessing Shader - Adblockdetected - 08-12-2015, 03:53 PM
RE: Regarding Postprocessing Shader - vnctdj - 08-12-2015, 04:41 PM
RE: Regarding Postprocessing Shader - Adblockdetected - 08-12-2015 10:26 PM
RE: Regarding Postprocessing Shader - LunaMoo - 08-13-2015, 12:09 AM
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