Dissidia 012 Duodecim Final Fantasy - ULUS10566
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08-07-2015, 12:59 AM
(This post was last modified: 08-08-2015 01:09 AM by jorgebueno.)
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RE: Dissidia 012 Duodecim Final Fantasy - ULUS10566
ok so what i think i understand about the 3rd line is that its used for multiple offsets. so in my code for 9999 bravery for example:
0x603633B0 0x0000270F 0x00040002 0x00000E4C 0x2000054C 0x00000000 that would be like if i write a code that would look like this 0x603633B0 0x0000270F 0x00040001 0x00000E4C 0x603633B0 0x0000270F 0x00040001 0x00001398 if thats the case i can see where i was wrong, but what i dont understand is how to write a code that would condense this: 0x603633B0 0x0000270F 0x00040001 0x00000E4C 0x603633E0 0x0000270F 0x00040001 0x00000E4C in this case the offset is the same but the address has changed changed. then to enter some stages the game crash sorry I forgot ppsspp crashes occur in ppsspp 1.0.1 ,in older versions of the emulator codes work well |
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