Code:
i dont know what problem ,, i play this game 37% complete ,, but i get problem ,, i run to place ,, ppsspp freeze two minutes and crash ,,,,
i dont know what problem ....
here the log
[code]41:26:953 EmuThread.cpp:169 I[BOOT]: Done.
41:29:718 Config.cpp:955 I[LOAD]: Config saved: D:\rofikdata\ppsspp-v1.0.1-791-gaae2542-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
41:29:718 Config.cpp:968 I[LOAD]: Controller config saved: D:\rofikdata\ppsspp-v1.0.1-791-gaae2542-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini
41:29:718 System.cpp:349 I[BOOT]: PPSSPP v1.0.1-791-gaae2542 Windows 32 bit
41:29:734 MemMap.cpp:277 I[MM]: Found valid memory base at 0B400000 after 42 tries.
41:29:734 MemMap.cpp:338 I[MM]: Memory system initialized. RAM at 0CD10000 (mirror at 0 @ 13400000, uncached @ 13400000)
41:29:796 PSPLoaders.cpp:168 I[LOAD]: ULUS10469 : Dante's Inferno™
41:29:828 Config.cpp:955 I[LOAD]: Config saved: D:\rofikdata\ppsspp-v1.0.1-791-gaae2542-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
41:29:828 PSPLoaders.cpp:210 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
41:29:828 HLE\sceKernelMemory.cpp:436 I[KERNEL]: Kernel and user memory pools initialized
41:29:984 HLE\sceKernel.cpp:152 I[KERNEL]: Kernel initialized.
41:30:187 Util\BlockAllocator.cpp:386 I[HLE]: -----------
41:30:187 Util\BlockAllocator.cpp:390 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=1 tag=usersystemlib
41:30:187 Util\BlockAllocator.cpp:390 I[HLE]: Block: 08804000 - 08900000 size 000fc000 taken=0 tag=(untitled)
41:30:187 Util\BlockAllocator.cpp:390 I[HLE]: Block: 08900000 - 08c00b00 size 00300b00 taken=1 tag=ELF/simple
41:30:187 Util\BlockAllocator.cpp:390 I[HLE]: Block: 08c00b00 - 0c000000 size 033ff500 taken=0 tag=(untitled)
41:30:187 Util\BlockAllocator.cpp:392 I[HLE]: -----------
41:30:375 HLE\ReplaceTables.cpp:1196 I[HLE]: Replaced memcpy at 08948948 with hash 8c3fd997a544d0b1
41:30:375 HLE\ReplaceTables.cpp:1196 I[HLE]: Replaced memmove at 08948a80 with hash 368f6cf979709a31
41:30:375 HLE\ReplaceTables.cpp:1196 I[HLE]: Replaced memset at 08948d80 with hash 4bb677dace6ca526
41:30:375 HLE\ReplaceTables.cpp:1196 I[HLE]: Replaced memcpy at 08b6ef80 with hash 9e2941c4a5c5e847
41:30:375 HLE\sceKernelModule.cpp:1034 I[LOAD]: Module simple: 08bec9e0 08b7ba94 08b7baac
41:30:421 HLE\sceKernelModule.cpp:686 I[LOAD]: Function (sceNetApDialogDummy,f213be65) unresolved, storing for later resolving
41:30:421 HLE\sceKernelModule.cpp:1235 I[LOAD]: Exporting ent 0 named simple, 2 funcs, 4 vars, resident 08b7bf7c
41:30:421 HLE\sceKernelModule.cpp:1557 I[LOAD]: Module entry: 08b3cf80
41:30:531 root N[BOOT]: EmuScreen.cpp:142 Loading D:/Dante's Inferno.iso...
41:30:531 root I[COMMON]: FileUtil.cpp:469 GetCreateTime: D:\rofikdata\ppsspp-v1.0.1-791-gaae2542-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE\ULUS10469_1.01_0.ppst: 1438425968
41:30:531 root I[COMMON]: FileUtil.cpp:469 GetCreateTime: D:\rofikdata\ppsspp-v1.0.1-791-gaae2542-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE\ULUS10469_1.01_1.ppst: 1438426475
41:30:531 root I[COMMON]: FileUtil.cpp:469 GetCreateTime: D:\rofikdata\ppsspp-v1.0.1-791-gaae2542-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE\ULUS10469_1.01_2.ppst: 1438606935
41:30:531 root I[COMMON]: FileUtil.cpp:469 GetCreateTime: D:\rofikdata\ppsspp-v1.0.1-791-gaae2542-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE\ULUS10469_1.01_3.ppst: 1438607202
41:30:531 root I[COMMON]: FileUtil.cpp:469 GetCreateTime: D:\rofikdata\ppsspp-v1.0.1-791-gaae2542-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE\ULUS10469_1.01_4.ppst: 1438607027
41:30:531 root I[KERNEL]: HLE\sceKernelThread.cpp:2173 276=sceKernelCreateThread(user_main, 08b3d094, 00000020, 262144, 80000000, 00000000)
41:30:531 root I[KERNEL]: HLE\sceKernelThread.cpp:2244 0=sceKernelStartThread(276, 33, 0bfffed0)
41:30:531 root I[KERNEL]: HLE\sceKernelThread.cpp:2283 __KernelReturnFromThread: 0
41:30:531 user_main I[IO]: HLE\sceIo.cpp:916 stdout: Engine size: 3074 KB
41:30:531 user_main I[IO]: HLE\sceIo.cpp:916 stdout: Macro heap size: 52476 KB
41:30:578 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2173 279=sceKernelCreateThread(CheckExitGame, 0890bab4, 00000010, 4096, 00200000, 00000000)
41:30:578 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2244 0=sceKernelStartThread(279, 0, 00000000)
41:30:578 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2173 281=sceKernelCreateThread(a2mDiscEject, 0891f68c, 00000010, 4096, 00200000, 00000000)
41:30:578 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2244 0=sceKernelStartThread(281, 0, 00000000)
41:30:609 user_main W[FileSys]: FileSystems\ISOFileSystem.cpp:569 Reading beyond end of file, clamping size 20480 to 19920
41:30:640 user_main I[IO]: HLE\sceIo.cpp:916 stdout: Micro heap size: 850 KB
41:30:640 user_main I[UTIL]: HLE\sceUtility.cpp:220 sceUtilityLoadModule(769)
41:30:640 user_main I[UTIL]: HLE\sceUtility.cpp:220 sceUtilityLoadModule(768)
41:30:671 user_main I[UTIL]: HLE\sceUtility.cpp:220 sceUtilityLoadModule(770)
41:30:703 user_main I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08bff740, 256, 32, 0, 44100)
41:30:703 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2173 289=sceKernelCreateThread(FMOD SAS update/mix thread, 08b66a98, 00000008, 65536, 00004000, 00000000)
41:30:703 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2244 0=sceKernelStartThread(289, 12, 08c2df80)
41:30:703 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2173 296=sceKernelCreateThread(FMOD stream thread, 08b66a98, 0000000c, 16384, 00004000, 00000000)
41:30:703 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2244 0=sceKernelStartThread(296, 12, 08c31c10)
41:30:718 user_main I[IO]: HLE\sceIo.cpp:916 stdout: Engine using EN for language path!
41:30:718 user_main I[IO]: HLE\sceIo.cpp:916 stdout: Build Version 3.3.1756
41:30:718 user_main I[HLE]: HLE\scePower.cpp:369 scePowerSetClockFrequency(333,333,162)
41:30:718 user_main W[DISP]: HLE\sceDisplay.cpp:764 sceDisplaySetMode INVALID SIZE (0, 0, 0)
41:30:734 user_main I[IO]: HLE\sceIo.cpp:916 stdout: <OK
41:30:781 user_main I[IO]: HLE\sceIo.cpp:916 stdout: >L
41:30:781 user_main I[KERNEL]: HLE\sceKernelMemory.cpp:1151 sceKernelPrintf: Logic relocation to 0x0b2348b0
41:30:796 user_main I[IO]: HLE\sceIo.cpp:916 stdout: <OK
41:30:812 user_main I[IO]: HLE\sceIo.cpp:916 stdout: >L
41:32:031 user_main I[KERNEL]: HLE\sceKernelMemory.cpp:1151 sceKernelPrintf: Logic relocation to 0x0b24ed90
41:32:140 user_main I[IO]: HLE\sceIo.cpp:916 stdout: <OK
41:32:328 user_main I[SCEGE]: Common\FramebufferCommon.cpp:355 Creating FBO for 00000000 : 512 x 272 x 0
41:32:375 user_main I[SCEGE]: Common\FramebufferCommon.cpp:355 Creating FBO for 00088000 : 512 x 272 x 3
41:32:421 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2173 308=sceKernelCreateThread(Bink audio thread, 08b2830c, 0000000e, 32768, 00004000, 00000000)
41:32:421 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2244 0=sceKernelStartThread(308, 0, 00000000)
41:32:468 Bink audio t I[KERNEL]: HLE\sceKernelThread.cpp:2322 sceKernelExitDeleteThread(0)
41:32:468 user_main W[KERNEL]: hle\sceKernel.h:460 Kernel: Bad object handle 308 (00000134)
41:32:468 user_main E[KERNEL]: HLE\sceKernelThread.cpp:2769 sceKernelWaitThreadEnd - bad thread 308
41:32:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2173 311=sceKernelCreateThread(Bink audio thread, 08b2830c, 0000000e, 32768, 00004000, 00000000)
41:32:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2244 0=sceKernelStartThread(311, 0, 00000000)
41:32:468 Bink audio t I[KERNEL]: HLE\sceKernelThread.cpp:2322 sceKernelExitDeleteThread(0)
41:32:468 user_main W[KERNEL]: hle\sceKernel.h:460 Kernel: Bad object handle 311 (00000137)
41:32:468 user_main E[KERNEL]: HLE\sceKernelThread.cpp:2769 sceKernelWaitThreadEnd - bad thread 311
41:32:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2173 314=sceKernelCreateThread(Bink audio thread, 08b2830c, 0000000e, 32768, 00004000, 00000000)
41:32:468 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2244 0=sceKernelStartThread(314, 0, 00000000)
41:32:968 user_main I[IO]: HLE\sceIo.cpp:916 stdout: >L
41:32:968 user_main I[IO]: HLE\sceIo.cpp:916 stdout: >L
41:33:125 idle0 I[COMMON]: FileUtil.cpp:469 GetCreateTime: D:\rofikdata\ppsspp-v1.0.1-791-gaae2542-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE\ULUS10469_1.01_0.ppst: 1438425968
41:33:140 idle0 I[COMMON]: FileUtil.cpp:469 GetCreateTime: D:\rofikdata\ppsspp-v1.0.1-791-gaae2542-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE\ULUS10469_1.01_1.ppst: 1438426475
41:33:140 idle0 I[COMMON]: FileUtil.cpp:469 GetCreateTime: D:\rofikdata\ppsspp-v1.0.1-791-gaae2542-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE\ULUS10469_1.01_2.ppst: 1438606935
41:33:140 idle0 I[COMMON]: FileUtil.cpp:469 GetCreateTime: D:\rofikdata\ppsspp-v1.0.1-791-gaae2542-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE\ULUS10469_1.01_3.ppst: 1438607202
41:33:140 idle0 I[COMMON]: FileUtil.cpp:469 GetCreateTime: D:\rofikdata\ppsspp-v1.0.1-791-gaae2542-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE\ULUS10469_1.01_4.ppst: 1438607027
41:35:187 idle0 I[COMMON]: SaveState.cpp:522 Loading state from D:\rofikdata\ppsspp-v1.0.1-791-gaae2542-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE\ULUS10469_1.01_3.ppst
41:57:953 user_main I[HLE]: HLE\ReplaceTables.cpp:1196 Replaced memcpy at 08948948 with hash 8c3fd997a544d0b1
41:58:093 user_main I[HLE]: HLE\ReplaceTables.cpp:1196 Replaced memmove at 08948a80 with hash 368f6cf979709a31
41:58:093 user_main I[HLE]: HLE\ReplaceTables.cpp:1196 Replaced memset at 08948d80 with hash 4bb677dace6ca526
41:58:765 user_main I[HLE]: HLE\ReplaceTables.cpp:1196 Replaced memcpy at 08b6ef80 with hash 9e2941c4a5c5e847
42:00:015 user_main I[G3D]: Directx9\TextureCacheDX9.cpp:151 Texture cached cleared from 11 textures
42:00:062 user_main I[SCEGE]: Directx9\FramebufferDX9.cpp:1195 Destroying FBO for 00000000 : 512 x 272 x 0
42:00:109 user_main I[SCEGE]: Directx9\FramebufferDX9.cpp:1195 Destroying FBO for 00088000 : 512 x 272 x 3
42:00:796 user_main W[FONT]: HLE\sceFont.cpp:677 Font file not found: flash0:/font/zh_gb.pgf
42:03:171 user_main I[COMMON]: 266e7aa46db16f98\Common/ChunkFile.h:644 ChunkReader: Done loading D:\rofikdata\ppsspp-v1.0.1-791-gaae2542-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE\ULUS10469_1.01_3.ppst
42:04:203 user_main I[SCEGE]: Common\FramebufferCommon.cpp:355 Creating FBO for 00000000 : 512 x 272 x 0
42:04:203 user_main I[SCEGE]: Common\FramebufferCommon.cpp:355 Creating FBO for 00088000 : 512 x 272 x 3
42:04:312 user_main I[SCEGE]: Common\FramebufferCommon.cpp:355 Creating FBO for 00110000 : 512 x 272 x 3
42:04:312 user_main W[SCEGE]: Common\FramebufferCommon.cpp:398 FBO reusing depthbuffer, 00110000/00044000 and 00000000/00044000
42:06:609 user_main W[G3D]: Directx9\TextureCacheDX9.cpp:414 Render to area containing texture at 00110000 +256x0
42:06:734 idle0 I[SCEGE]: Directx9\FramebufferDX9.cpp:1195 Destroying FBO for 00000000 : 512 x 272 x 0
42:06:765 idle0 I[SCEGE]: Directx9\FramebufferDX9.cpp:1195 Destroying FBO for 00088000 : 512 x 272 x 3
42:06:765 idle0 I[SCEGE]: Directx9\FramebufferDX9.cpp:1195 Destroying FBO for 00110000 : 512 x 272 x 3
42:07:171 user_main I[SCEGE]: Common\FramebufferCommon.cpp:355 Creating FBO for 00000000 : 512 x 272 x 0
42:07:171 user_main I[SCEGE]: Common\FramebufferCommon.cpp:355 Creating FBO for 00088000 : 512 x 272 x 3
42:07:187 user_main I[SCEGE]: Common\FramebufferCommon.cpp:355 Creating FBO for 00110000 : 512 x 272 x 3
42:07:187 user_main W[SCEGE]: Common\FramebufferCommon.cpp:398 FBO reusing depthbuffer, 00110000/00044000 and 00000000/00044000
42:16:875 user_main I[IO]: HLE\sceIo.cpp:916 stdout: >U
42:16:921 user_main I[IO]: HLE\sceIo.cpp:916 stdout: >L
42:16:984 user_main I[IO]: HLE\sceIo.cpp:916 stdout: <OK
42:17:343 user_main I[IO]: HLE\sceIo.cpp:916 stdout: <OK
42:17:531 user_main I[IO]: HLE\sceIo.cpp:916 stdout: >U
42:17:531 user_main I[IO]: HLE\sceIo.cpp:916 stdout: >L
42:17:609 user_main I[IO]: HLE\sceIo.cpp:916 stdout: <OK
42:18:156 user_main I[IO]: HLE\sceIo.cpp:916 stdout: <OK