Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
opengl vs. directx
07-20-2015, 03:57 PM
Post: #4
RE: opengl vs. directx
^Well outside of some slight bugs here and there DX also doesn't support postprocessing shaders yet, so if you use any, that's probably why it looks worse.:]

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
opengl vs. directx - NoZart - 07-12-2015, 04:57 PM
RE: opengl vs. directx - [Unknown] - 07-12-2015, 09:03 PM
RE: opengl vs. directx - Anubis2048 - 07-20-2015, 06:56 AM
RE: opengl vs. directx - LunaMoo - 07-20-2015 03:57 PM

Forum Jump: