Tactics ogre : Let us cling together
|
07-12-2015, 03:33 PM
(This post was last modified: 07-12-2015 03:37 PM by heringer.)
Post: #329
|
|||
|
|||
Frameskip messing with texture scaling
In Tactics Ogre, whenever I turn frameskip ON the texture scaling applied to the backgrounds is disabled. Only for backgrounds. Characters and HUD are fine. Is that supposed to happen? Maybe there's a technical reason for that and I'm not aware.
Tried on 0.96, 0.97, 0.98 and 0.99. It's the same. Game doesn't work well with 1.0. That's on Android and iOS, by the way. edit: tried on Windows and same thing happened, which makes me think there's a technical reason behind it and it's not some sort of bug. Any way to solve this? |
|||
« Next Oldest | Next Newest »
|