Digimon Adventure
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06-30-2015, 01:59 PM
(This post was last modified: 06-30-2015 02:05 PM by farahjr.)
Post: #161
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RE: Digimon Adventure
(05-02-2015 04:40 AM)dhearts27 Wrote: For some very strange reason, rendering resolution doesn't work properly. At first glance, it's always at x1 regardless of the settings I chose however, I noticed that when I go into fullscreen or minimize, the resolution does change to the setting I chose but will only last for less than a second. In addition to that, if I set it to x8 or more it does get very slow which proves that it does run at the specified resolution but will only appear as if it's in x1. Any thoughts? I'm using ppsspp 1.0.1 and the latest english patch which is 4.1. Dude...You are propably messing with the two rendering options. First there is hardware rendering(device) and then there is software rendering(emulator). You must use the same to both and You must know Your device native resolution. (06-30-2015 07:54 AM)Autismo Wrote: Could anyone tell me the best build and settings to get this game playing properly? Autismo Your Slatebook have 2 or 4 GB RAM? Also i feel sorry to you because those mobile processor not excepet notebooks processor will not handle very well this emulator My core I3 3.1GHZ with onboard graphics could play this game nicely 2 years ago. I have a nexus 5 with 2GB ram 2.3 ghz and I cannot play this game. Same problem with the snow and the digidestined. The more are on the screen greater is the lag. That is no KNOWN configuration that will allow You to play except the same very body is trying. Low every cconfiguration possible. Despite of that there is nothing more to try. |
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