Ingame Rendering issues in the latest dev builds since I started testing on my Shield TV. Currently on dev 608, but saw the same bug on 600.
![[Image: PPSSPP_20150625_101313.jpg]](http://s29.postimg.org/atqovesbr/PPSSPP_20150625_101313.jpg)
It's using the Aarch64 development version so I'm assuming it's a bug with that. It doesn't happen on my Shield Tablet or HTC M8. Bug appears with both buffered and non-buffered rendering modes. Also tested with everything at default.
![[Image: PPSSPP_20150625_101313.jpg]](http://s29.postimg.org/atqovesbr/PPSSPP_20150625_101313.jpg)
It's using the Aarch64 development version so I'm assuming it's a bug with that. It doesn't happen on my Shield Tablet or HTC M8. Bug appears with both buffered and non-buffered rendering modes. Also tested with everything at default.

