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Tactics ogre : Let us cling together
06-13-2015, 06:23 AM (This post was last modified: 06-13-2015 07:56 AM by Padoverc.)
Post: #325
RE: Tactics ogre : Let us cling together
I have buffered rendering on, and block transfer off on ppsspp 1.0.1.0 and get terrible slowdown when I get to the screen to name my character. Does this happen to anyone else? And does anyone know of a fix?

Well, now the game is fighting between Frameskip off, or frameskip 2. Is there a difference between frameskip 2 + auto frameskip and just frameskip 2? Does anyone have a working config for tjis game on android in 1.0.1 that is actually running perfectly? I have a 1.5ghz quadcore and 2gb ram, if that helps. It seems the slowdown in the part where you type his name goes away with unbuffered rendering, but then the actual sprites are all black, so that's a no-go.

Last question, which I admit is probably stupid. Is the "make game config" option in the pause menu for making a per-game settings config? So little is explained in the menus, and it seems like the menus change with every release so anything I find may have been rendered useless by time.

Thanks for any help.
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Messages In This Thread
Taticsc ogre letter problem - NowakSotto - 07-09-2013, 02:46 PM
RE: Taticsc ogre letter problem - vnctdj - 07-10-2013, 02:48 PM
Black Screen Issues - harcield - 12-01-2013, 01:35 AM
Infinite Loops Issue - game_boy - 12-25-2013, 11:53 PM
save/load issue - karotsu - 02-21-2014, 09:55 PM
Stopped working(detail) - k4k4shi - 11-02-2014, 12:40 AM
Texture scaling on Tactics Ogre - Ledic - 02-06-2015, 11:36 PM
RE: Tactics ogre : Let us cling together - Padoverc - 06-13-2015 06:23 AM

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