God Eater Burst
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05-29-2015, 06:08 AM
Post: #668
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RE: God Eater Burst
This is only an issue with Direct3D 9 and with old OpenGL cards. Also, it may not be as bad with lower render resolutions.
It won't crash with non-buffered rendering, but you won't see some effects. The bloom effect is being drawn too much there, but turning it off removes it entirely. There will be other effects also missing, which might've been drawing correctly with buffered rendering on. So for example, if you use an attack and there's no special effects for the attack, don't be surprised. -[Unknown] |
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