Hello,
I have compiled ppsspp v1.0.1 (Qt version) on Slackware 14.1 and I am able to launch a video game but my joystick seems to not be recognized.
I go to settings > controls > control mapping > Dpad Up > then I push any button of my joystick and it does not interact at all with ppsspp.
Any idea why?
My joystick is: 045e:028e Microsoft Corp. Xbox360 Controller
My driver is: xboxdrv 0.8.5
It is working good on all my other applications.
It seems that there is a relationship with sdl2 (already installed on my system) and my joystick problem.
Here you can see that my sdl2 library is correctly recognized while I am compiling ppsspp:
PPSSPP.pro:
I have added a line to trigger an error if it is found and the error is displayed when I launch the build.
So the joystick feature should be enabled, isn't it?
Thank you.
Best regards.
I have compiled ppsspp v1.0.1 (Qt version) on Slackware 14.1 and I am able to launch a video game but my joystick seems to not be recognized.
I go to settings > controls > control mapping > Dpad Up > then I push any button of my joystick and it does not interact at all with ppsspp.
Any idea why?
My joystick is: 045e:028e Microsoft Corp. Xbox360 Controller
My driver is: xboxdrv 0.8.5
It is working good on all my other applications.
It seems that there is a relationship with sdl2 (already installed on my system) and my joystick problem.
Here you can see that my sdl2 library is correctly recognized while I am compiling ppsspp:
PPSSPP.pro:
Code:
[...]
macx|equals(PLATFORM_NAME, "linux") {
PRE_TARGETDEPS += $$CONFIG_DIR/libCommon.a $$CONFIG_DIR/libCore.a $$CONFIG_DIR/libGPU.a $$CONFIG_DIR/libNative.a
CONFIG += link_pkgconfig
packagesExist(sdl2) {
DEFINES += SDL
SOURCES += $$P/SDL/SDLJoystick.cpp
HEADERS += $$P/SDL/SDLJoystick.h
PKGCONFIG += sdl2
macx {
LIBS += -F/Library/Frameworks -framework SDL
INCLUDEPATH += /Library/Frameworks/SDL.framework/Versions/A/Headers
}
error(---joystick---) # <--- added line
}
}
[...]So the joystick feature should be enabled, isn't it?
Thank you.
Best regards.

