(04-20-2015, 01:44 PM)Terminator Wrote: I tried running this on kitkat last week, and it crashed instantly. I asked the dev and he said it will only work on lollipop 5.0 because of the use of opengl 3.0.
I hope future builds get implemented into RetroArch at some point.
I wonder how fast resident evil 1 works... And if it supports games that take 4mb cartridges like Final Fight: Revenge.
Resident Evil 1 (E) works with the emulator. Runs fullspeed, but has some rendering issues. Doesn't affect gameplay though. The emulator still crashes at times with Lollipop on my Nvidia Shield tablet.
The main github changes to Yabause are included in Retroarch Nightly builds, but it doesn't have the OpenGLes3 render changes yet.

