04-20-2015, 01:44 PM
(This post was last modified: 04-20-2015, 01:45 PM by Terminator.)
I tried running this on kitkat last week, and it crashed instantly. I asked the dev and he said it will only work on lollipop 5.0 because of the use of opengl 3.0.
I hope future builds get implemented into RetroArch at some point.
I wonder how fast resident evil 1 works... And if it supports games that take 4mb cartridges like Final Fight: Revenge.
I hope future builds get implemented into RetroArch at some point.
I wonder how fast resident evil 1 works... And if it supports games that take 4mb cartridges like Final Fight: Revenge.


