Post Reply 
 
Thread Rating:
  • 8 Votes - 4.75 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Discussion] 60FPS patches for PSP games that run at 30FPS
04-14-2015, 05:17 AM
Post: #442
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
@Snake Eyes what you wrote isn't exactly silly, but we do it by ppsspp disassembly by setting memory breakpoints like that:
   
because while CE is easily the best freeware tool for messing with games/apps on windows, most of it's advanced features are useless in emuled software. Still it's search engine is much better than using ctrl+s/f in ppsspp disassembly/memory view.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
RE: [Discussion] 60FPS patches for PSP games that run at 30FPS - LunaMoo - 04-14-2015 05:17 AM
Crash Of The Titans CW ULUS10304 - Mateus - 12-13-2021, 10:59 PM
IRON MEN ULUS10347 - Mateus - 12-18-2021, 12:18 AM

Forum Jump: