Builds Compatible with OS X 10.6[.8] x86?
|
04-12-2015, 07:03 PM
Post: #9
|
|||
|
|||
RE: Builds Compatible with OS X 10.6[.8] x86?
Just the following warnings, which felt acceptable to me:
Code: CMakeFiles/PPSSPPSDL.dir/build.make:289: warning: overriding commands for target `PPSSPPSDL.app/Contents/MacOS/assets/lang/HEAD' I changed the function to: Code: FileLogListener::FileLogListener(const char *filename) { I shan't have much internet access for the rest of the day, but if I find time I'll try to comment out suspicious sections of FileLogListener and see if I can't move on to some different failure. On the WINE front, I got the most recent (stable) WINE installed, but running the Win32 PPSSPP 1.0.1, and this time I get an in-application error window: Code: Failed initializing graphics. Try upgrading your graphics drivers. If I click Yes, I get a similar error where it asks if I want to try OpenGL, but the specific message is "Failed to create D3D9 context. Try reinstalling DirectX.". When I click No, the application self-terminates normally. So close on both fronts, yet probably so far away. |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
Builds Compatible with OS X 10.6[.8] x86? - Hammer Bro. - 04-11-2015, 04:37 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - [Unknown] - 04-11-2015, 07:18 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - Hammer Bro. - 04-11-2015, 10:22 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - [Unknown] - 04-11-2015, 10:27 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - Hammer Bro. - 04-12-2015, 02:53 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - [Unknown] - 04-12-2015, 05:15 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - Hammer Bro. - 04-12-2015, 05:53 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - [Unknown] - 04-12-2015, 06:43 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - Hammer Bro. - 04-12-2015 07:03 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - Hammer Bro. - 04-23-2015, 04:08 PM
|