Builds Compatible with OS X 10.6[.8] x86?
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04-11-2015, 10:27 PM
Post: #4
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RE: Builds Compatible with OS X 10.6[.8] x86?
WINE doesn't hit PPSSPP hard because mostly it's just OpenGL calls, which pass right through.
Oh right, just replace this: Code: static unsigned long long _xgetbv(unsigned int index) In that file with: Code: static unsigned long long _xgetbv(unsigned int index) I think the version of gas doesn't support the instruction which is rather new. You can use this strnlen probably: http://www.opensource.apple.com/source/b.../strnlen.c Just copy and paste the function in for any file that gives an error about it being missing. -[Unknown] |
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Messages In This Thread |
Builds Compatible with OS X 10.6[.8] x86? - Hammer Bro. - 04-11-2015, 04:37 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - [Unknown] - 04-11-2015, 07:18 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - Hammer Bro. - 04-11-2015, 10:22 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - [Unknown] - 04-11-2015 10:27 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - Hammer Bro. - 04-12-2015, 02:53 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - [Unknown] - 04-12-2015, 05:15 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - Hammer Bro. - 04-12-2015, 05:53 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - [Unknown] - 04-12-2015, 06:43 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - Hammer Bro. - 04-12-2015, 07:03 PM
RE: Builds Compatible with OS X 10.6[.8] x86? - Hammer Bro. - 04-23-2015, 04:08 PM
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