[Discussion] 60FPS patches for PSP games that run at 30FPS
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04-03-2015, 09:05 AM
(This post was last modified: 12-31-2016 09:10 AM by Kabuto_Kun.)
Post: #424
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RE: [Discussion] 60FPS patches for PSP games that run at 30FPS
Marvel Nemesis - Rise of the Imperfects [EUR], ULES00159.ini
Code: _S ULES-00159 Coded Arms [EUR], ULES00124.ini Code: _S ULES-00124 LunaMoo made this one for USA release, I just ported the addresses to the EUR version. EXTRAS: The following games already run at 60 FPS on PSP, but maybe someone (like on android) can not reach full speed and don´t like frameskip(hm?), so I leave here 30 FPS codes. If these are not really needed, I will edit later. Star Wars - Battlefront II [EUR], ULES00183.ini Code: _S ULES-00183 Dead to Rights - Reckoning [USA], ULUS10023.ini Code: _S ULUS-10023 - - - - - @LunaMoo I have a couple of games running at 60 FPS but with double speed, sometimes there are half speed codes available so we can just combine them and the game becomes playable (like coded arms). After seeing a lot of slow motion/gamespeed codes, I know that some games use a single value like "3F800000" (1.0 as float) or a fraction (according to actual FPS) for game speed. I read your post about Motorstorm and I will check 0.033367 variations too. I know that most games have several values to control internal game speed and can be very difficult to find all of them, but there are simple games too, any extra advice about how to find some common game speed modifiers? goo.gl/kNOhTz : 60FPS master list, Mar. 2017 ; Reddit /u/Kabuto_Kun forums.ppsspp.org/showthread.php?tid=4799&pid=105128#pid105128 : Unlock FPS in PSP games ("easy method") forums.ppsspp.org/showthread.php?tid=4799&pid=123500#pid123500 : Permanently patch a PSP game with CW cheats. |
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