[Discussion] 60FPS patches for PSP games that run at 30FPS
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03-13-2015, 09:58 AM
(This post was last modified: 03-13-2015 05:15 PM by LunaMoo.)
Post: #297
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RE: 60FPS patches for PSP games that run at 30FPS
2 x LOA from me:
Code: _S ULUS-10479 Code: _S NPJH-50503 Interesting note: while most games use frameskip to get 30fps, those two actually sleept through every second frame;p. Edit: added conditionals to avoid repeating the code, also since PD games were soo easy, I did same for full games I had, althrough bit different, since I did it through assembly, also had to disable the 60fps on extend loading screens to avoid hangs(edit2: and some more screens like save screen which still randomly could hang;p/edit3: same thing, hopefully all "random" hangs fixed now;], edit4... but still made an edit just to simplify it;p). Code: _S ULJM-05472 Code: _S ULJM-05681 Code: _S NPJH-50465 http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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