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PPSSPP V 1.0 Multiplayer broken ?
03-12-2015, 05:47 PM
Post: #8
RE: PPSSPP V 1.0 Multiplayer broken ?
(03-12-2015 05:42 PM)HyperByter Wrote:  PPSSPP couldnt bind on port 10000 during adhoc usage (that port is not mentioned anywhere in manual or forums or anywhere else)

Because it's not PPSSPP chosing that port but the game and PPSSPP just uses the ports the game requests directly without doing any encapsulation or remapping (because that's the easiest thing to do and allows for a degree of interoperability with real PSPs).
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RE: PPSSPP V 1.0 Multiplayer broken ? - Bigpet - 03-12-2015 05:47 PM

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