Screen turning black every particle that appears
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03-12-2015, 02:13 PM
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RE: Screen turning black every particle that appears
(03-12-2015 01:39 PM)fivefeet8 Wrote: Unfortunately, non-buffered mode will cause rendering issues where buffered rendering wont. You can increase your rendering resolution to 4x and the buffered rendering will be high resolution like non-buffered, but it will be more performance hungry and you may need frameskipping to compensate. Hmm i tried buffered with 4x and 5x rendering resolution + auto frameskipping it seems okay the only problem is there is too much light, like when the rendering starts there goes a light over the screen and the screen is very bright post processing shader didn't help nor any of the other features on that tab is there a setting for that or something ? |
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Messages In This Thread |
Screen turning black every particle that appears - helpme - 03-12-2015, 12:50 PM
RE: Screen turning black every particle that appears - fivefeet8 - 03-12-2015, 01:39 PM
RE: Screen turning black every particle that appears - helpme - 03-12-2015 02:13 PM
RE: Screen turning black every particle that appears - [Unknown] - 03-12-2015, 06:35 PM
RE: Screen turning black every particle that appears - helpme - 03-12-2015, 06:59 PM
RE: Screen turning black every particle that appears - The Phoenix - 03-12-2015, 10:17 PM
RE: Screen turning black every particle that appears - idunknow - 04-12-2015, 07:12 PM
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