Castlevania The Dracula X Chronicles US
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03-09-2015, 08:35 PM
Post: #64
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RE: Castlevania The Dracula X Chronicles US
Okay, the very very latest git build (v1.0.1-158-g33b291a or higher) contains some tweaks to the way alpha blending and color testing is done. It may improve this issue, make no difference, or make it even worse. Would appreciate testing, since I don't have an affected device.
If it makes no change, can you just double check for me that you don't have disable alpha test checked (make sure it's not using per-game settings or anything... just pause the game and check the settings from there)? Assuming it alpha test is not disabled, and those changes don't help, I think it means that GL_CONSTANT_COLOR is just broken. I can workaround this by applying a patch on PowerVR devices but it could affect performance (although, perhaps, it could improve it...) so I want to make sure it's still broken first. -[Unknown] |
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